Narita boy sword11/12/2022 Supervisor program, Motherboard, and her agents have activated the Narita Boy protocol. Him has returned and deleted The Creator’s memories. #Narita boy sword codeMeanwhile, inside the binaural code the digital realm connects with reality. Within weeks Narita Boy is the best-selling video game of all time, critically acclaimed for its power-fantasy wielding the Techno-sword and taking players on a journey like no other. Narita Boy becomes a tremendous hit! Copies of cartridges are flying off physical shelves worldwide. The Creator, a genius of his time, creates a video game console called Narita One with its flagship title being a game called Narita Boy. Without spoiling every wrinkle of the story, I will say that Narita Boy’s writing is quite nuanced and layered, putting some really cool, technology-laced spins on the basic hero’s journey tropes and conveys a more satisfying narrative (in my opinion, of course) than both TRON and Star Wars ( A New Hope at least).Flashback to the 80s. But it goes deeper than that with TRON, as Narita Boy’s overall plot borrows heavily from TRON (and Star Wars as well) in terms of themes, tone, and story beats, and many have proposed that both Star Wars and TRON are just modern re-telling of the classic “Hero’s Journey” so succinctly defined in Joseph Campbell’s book The Hero With a Thousand Faces. #Narita boy sword movieIn the first place, the title screen (see below) looks very much like the original TRON movie poster that what plastered all over every movie house in 1982. The two biggest old-school references and/or inspirations found in Narita Boy are drawn from both 1982’s TRON (and, in some ways, the 2010 sequel TRON: Legacy as well) and the original Star Wars trilogy. We’re venturing into SPOILER territory here, so you’ve been warned. So much so, that I did a deep dive on all the references (intentional or not) that I caught while playing, and here’s what I noticed. At its heart, it’s a Metriodvania which is a genre that, realistically, needs to be paused for a bit, but this one did suck me in simply because it does old-school nostalgia exceptionally well. It’s an excellent game (if I was formally reviewing it, it would be a solid 9 out of 10) steeped in 80’s nostalgia. “Body don’t wanna quit, gotta get another hit,” the late, great Prince Rodgers Nelson once sang on his classic 1999 album.Īnd for me, the recently released Narita Boy by Studio Koba is exactly that next hit in the interactive entertainment form, rather than any Peruvian powder. Very, very sad indeed, because it seems you’ll never feel that good again… until you get another hit. It’s much like snorting a bump of coke (the 80’s drug of choice), to fly high again, but with that buzz fading away rather quickly, leaving you feeling, well, sad and miserable. It’s excellent because it gives you the “warmth and fuzzies” for a bit a wistful buzz, if you will. #Narita boy sword seriesIt was bolstered by the 2013 TV show, The Goldbergs (Fun Fact: series creator Adam Goldberg and I grew up about six miles from each other in the 80’s), and was cemented by Netflix’s Stranger Things which came along in 2016.īut here’s the thing: nostalgia can be both excellent and terrible at the same time. In my mind, this wave of 80’s nostalgia was kickstarted by Ernest Cline’s 2011 novel, Ready Player One, which got a decent movie adaptation by Steven Spielberg in 2018.
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